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- #Hearts of iron 4 steam saves mod
- #Hearts of iron 4 steam saves mods
- #Hearts of iron 4 steam saves windows
~/.steam/steam/userdata//394360/remote/save\ games/ Prerequisites ~/Library/Application Support/Steam/userdata//394360/remote/save games //needs updating number A backup is also kept locally on your computer, at:Ĭ:\Program Files (x86)\Steam\userdata\\394360\remote\save games // needs updating number If cloud saving is enabled, the save will be always compressed and uploaded to the Steam servers. Local Ironman saves are always uncompressed and are stored in:ĭocuments\Paradox Interactive\Hearts of Iron IV\ (for Mac) ~/Documents/Paradox Interactive/Hearts of Iron IV/save games/ (for Linux) ~/.local/share/Paradox Interactive/Hearts of Iron IV/save games/ There are two options for save locations for Ironman mode. Save files can be stored in the Steam cloud or on a local drive, but are encrypted and cannot be edited.The game saves automatically whenever almost any decision is taken (such as declaring war).Only a single save will be stored it is thus impossible to load an earlier save if something goes wrong (unfortunately, this includes save game corruption).
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#Hearts of iron 4 steam saves mod
Any mod that changes it (broadly, this means one that affects gameplay) will cause ironman mode to be disabled.
#Hearts of iron 4 steam saves windows
Only implemented on Windows at the time of writing. Starts the application minimized to the taskbar.
#Hearts of iron 4 steam saves mods
Skips the launcher and resumes the last game with the previous mods loaded. Off by default in Release, but turned on by -debug. Turns off the file watcher which observes game folders and reloads databases or UI when files change. Useful when running multiple instances of the game on a single machine, such as for multiplayer testing. Useful when running multiple instances of the game on a single machine, such as for multiplayer testing.Īppends the provided text to the end of log file names. Prepends the provided text to the beginning of log file names. Turns human AI on, so that even the country that the player is controlling is managed by AI. Only works in conjunction with any auto-start option, like -hands_off or -start_tag Default value in game is -historical=yes, so only -historical=no has any real effect currently. historical, -historical=no, -historical=yesįorces the historical focus gameplay setting on or off. Additional effects include enabling the AI testing, test logs, and view, disabling the end screen, and disabling frame smoothing. Can be turned on from the game console using the debug command.ĭump a JSON file containing the structured documentation for scripts.Īutomatically starts a 1936 game as Uruguay, unpaused, running at maximum speed, with human AI turned on.
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Indicates that the game is running in debug mode, enabling a variety of extra behavior to help with development or testing.
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Including if a buggy mod is activated from the launcher. Useful when trying to identify if there is a modification to a single file, or some other file that exists but shouldn't, throwing off the checksum and blocking multiplayer.Ĭollects data on errors based on crashes that occur with critical bugs and malfunctions. Specifies how many autosave files are kept before the oldest one is deleted when creating a new one.Ĭomputes and writes out the overall checksum and the checksum of each individual game data file to logs/system.log. Overrides the debug_saves count in the user's settings.txt file. Can be one of the following: NEVER, DAILY, WEEKLY, MONTHLY, HALFYEAR, YEARLY Overrides the autosave interval in the user's settings.txt file. Especially useful for testing shortly after increasing the save game version, since recent save games will still be loadable and relevant. So if, for example, you want to use -start_save= to load a save on startup, the filename cannot include spaces or hyphens.Īllows save games with older save game versions to be loaded with only a tooltip warning, instead of blocking them altogether. Quotes cannot be used to get around this limitation. HOI4 command line arguments cannot include spaces or hyphens, except for the hyphen at the start of each argument. If you spot a mistake then you are welcome to fix it.